Crystal Spheres. See more ideas about spheres, map, fantasy map. Presented as a way to link all of the various settings, Spelljammer offered an entire cosmology of solar system-encasing crystal spheres floating in a phlogiston that allowed astonishingly fast travel between them aboard spelljamming ships. You will need these accessories to interpret the output. Outside the Spheres is the Phlogiston, a plane of turbulent gas. The worlds were situated within crystal spheres and between them was an element or energy field referred to as the Phlogiston. Very little is known for certain about the Phlogiston, except that the Crystal Spheres float along within it. The Spelljammer boxed set is required to play. Spelljammer is a campaign setting for the Advanced Dungeons & Dragons (2nd edition) role-playing game, which features a fantastic (as opposed to scientific) outer space environment.. Spelljammer introduced into the AD&D universe a comprehensive system of fantasy astrophysics, including the Ptolemaic concept of crystal spheres. This 64-page adventure will easily adopt to any campaign world. The ships were not sci-fi spaceships, but galleons or had fantastical bird or animal shapes and the method of travel was the spelljamming helm (not a helmet, but a ship’s helm) that was activated and fuelled by magic. This adventure is designed for four to eight characters of levels 5 to 7. Spelljammer is a campaign setting for the Advanced Dungeons & Dragons (2nd edition) role-playing game, which features a fantastic (as opposed to scientific) outer space environment.. Spelljammer introduced into the AD&D universe a comprehensive system of fantasy astrophysics, including the Ptolemaic concept of crystal spheres. Feel free to save the source and use it offline on your web browser. Like Wildspace there is no air or gravity within the Phlogiston. Safe routes between the Inner and the Outer Flow were known only to the Arcane. A Crystal Sphere contains all of the planets, moons and suns of each fantasy campaign world. Crystal spheres may contain multiple worlds and are navigable … D&D took some early real-world celestial concepts and ran with them, so as to allow the different campaign worlds to remain connected but separate. Each system is listed from innermost body to outermost. SJA3: "Crystal Spheres" (1990), by J. Paul LaFountain, is the third Spelljammer adventure. Finally, that small empty bit of the picture could show something else useful. Notably, Spelljammer ties in with three other campaign settings—Dragonlance, Forgotten Realms, and Greyhawk—by placing these settings on celestial bodies in these systems. Spelljammer is a setting of DnD in space. Inside the crystal sphere is the airless vacuum of Wildspace and the planets where adventure takes place. A densely packed region, full of phlogiston and crystal spheres, the Radiant Triangle is home to the main campaign worlds of D&D. "Crystal Spheres" continues the Spelljammer adventures. Random Crystal Sphere Generator This page creates a random crystal sphere through the use of JavaScript. Making a New Crystal Sphere (Spelljammer Supplement) From D&D Wiki. But that's just me, some people liked Spelljammer's specific details and others *cough*Psion*cough* really don't. This 64-page adventure will easily adapt to any campaign world. All Wildspace is bounded by a shell of impenetrable crystal, called a Crystal Sphere or Crystal Shell. Like Wildspace there is no air or gravity within the Phlogiston. Crystal spheres may contain multiple worlds and are navigable … Within most crystal spheres navigation is not difficult, just a more complicated version of terrestial navigation by the stars utilizing three diminsional instruments. Only they are protected by a crystal encasement that requires some magic to break through. SPELLJAMMER 5E Introduction to Spelljammer The Geography of Space Crystal Spheres. Spelljammer takes place in the phlogiston and the crystal spheres of the Prime Material plane. Spelljammer is a campaign setting for the Advanced Dungeons & Dragons (2nd edition) role-playing game, which features a fantastic (as opposed to scientific) outer space environment. They don't know anything about it that mucks with their 13 planes schema or about crystal spheres prior to the PC's arrival. Its currents carry the spheres … They contain planets, moons, asteroids and anything else you might find in a galaxy. I'd love to see this done for other crystal spheres too. This is the place where things are the most familiar. The Crystal Spheres actually float along within the Phlogiston. They have no gravity along either their interior or exterior sides (an exception to the rule that all large objects have gravity). Spelljamming ships are mentioned in 4e's Manual of the Planes , but they work by plane shifting instead of actual spelljamming travel. Contained herein are retired (no longer maintained by an author) and orphaned (alive, but without a home) Spelljammer websites that continue to live as part of the Lost Spheres. This document uses the notation from the Spelljammer ® accessories put out by TSR. Continuing the "SJA" Series. The Crystal Spheres of the Radiant Triangle (post number 1), Crystal Spheres from other Original Spelljammer Products (post number 2), Crystal Spheres from Dungeon and Dragon Magazines (post number 3), Homebrew Crystal Spheres based on Official D&D Campaign Settings (post number 4) … The Crystal Spheres are defiantly solid. It was released in October 1990. These spheres are also sometimes referred to as Crystal Shells. Maybe an extract from a phlogiston map that shows Greyspace alongside nearby crystal spheres, with the phlogiston rivers. Jun 1, 2019 - Maps of the Flow, Spheres and some worlds. Crystal Spheres are exactly what their name entails; they are gigantic spheres made out of magic crystal. The Ship Cards The set comes with 24 cardstock sheets, of which 20 are (now-iconic) Spelljammer ships, and 4 sheets of cutouts. The Spelljammer boxed set is required to play. ***** Product History. No magic has been found that can damage or alter the surface of a shell, with the exception of those spells which cause portals to open. In the vastness of space, among the crystal spheres floating in the phlogiston, the dynamics of ground-based adventures are completely different. It was released in October 1990. So with those concepts in mind, let’s dive in to the, uh, worlds of Spelljammer and see what makes them tick. Jump to ... 96-00 Planets are carried on the backs of large worldcreatures which carry the spheres about. In the FR timeline it's been since the Tomb was being built, but in Eberron it's the 5E sourcebook primary date, at least upon arrival. Crystal Spheres is an adventure for the AD&D SPELLJAMMER campaign setting. Sometimes, crystal spheres wandering in the phlogiston became temporary or permanent members of the Inner Flow. Download books for free. Currents also flow through the Phlogiston that act as express lanes for Spelljammer ships traveling between the Crystal Spheres. There was a Spelljammer article for D&D 3e in Dungeon #92, but it only covered one solar system and not between-setting travel, and stopped just short of retconning crystal spheres out of existence. Crystal Spheres (Advanced Dungeons & Dragons Spelljammer) | Paul J. Lafountain | download | B–OK. I think this is the best Spelljammer map, I've ever seen (so far). Spelljammer introduced into the AD&D universe a comprehensive system of fantasy astrophysics, including the Ptolemaic concept of crystal spheres. Let’s look at the elements 5E has to address. ... stand up to the stress caused by wind and weather and in many ways landing on a planet is the most dangerous maneuver a spelljammer might routinely attempt. For lack of a better definition, it is a river in which all Crystal Spheres bob, weave, and float. Also called The Flow, the Phlogiston is a turbulent, unstable, multicolored, fluorescent gas-like medium which fills the regions between Crystal Spheres. Wildspace Factions Ships Crystal Spheres ‘Loose’ Planets/Worlds Weapons Ship Upgrades Skills Supplies Religions Military Brotherhoods Trading Companies 1 The Blood Legion 1.1 Ships 2 Worlds 2.1 Shapes of … This article provides a list of Spelljammer crystal spheres, or fictional planetary systems, created for the Dungeons & Dragons campaign setting Spelljammer (1989). The Radiant Triangle. So if the Phlagiston and all the Crystal spheres are contained on one prime material plane, and the Prime material plane is mirrored by the shadowfell and the Feywild, could you hypothetically use a spelljammer in those dimensions as well? Outside the crystal sphere is the rainbow river of Phlogiston and more Crystal Spheres. With each Crystal Sphere is the vast emptiness between the worlds and stars of each Crystal Sphere. Spelljammer was written in 1989. Crystal Spheres. From a purely flavor perspective, Spelljammer in your 5E D&D games is an opportunity to explore ideas and concepts that flip the script on more traditional fantasy adventures. ***** Product History. Notably, Spelljammer ties in with three other campaign settings, Dragonlance, Forgotten Realms and Greyhawk, by placing these settings on celestial bodies in these systems. Again, I don't use the Spelljammer crystal spheres and phlogiston, just making it all like normal space in a common prime material. It might help to think of crystal spheres like galaxies. The rules are fairly dated. Find books This article provides a list of Spelljammer crystal spheres, or fictional planetary systems, created for the Dungeons & Dragons campaign setting Spelljammer (1989). The Lorebook covers: Campaigns in Space, Spelljammers, Spacefarers (all the humans, nonhumans, and monsters), the Crystal Spheres that contain star systems, and lots of maps and notes. So you can steal Vecna's Rift-Spanner—a large magical construct—increase its payload to one tonne, and install a Minor Helm or Lifejammer. SJA3: "Crystal Spheres" (1990), by J. Paul LaFountain, is the third Spelljammer adventure. A crystal sphere, sometimes called a crystal shell, was a gigantic spherical shell that contained an entire planetary system. The SPELLJAMMER boxed set is required to play. Yeah, I think there's a time dilation thing happening. This 64-page adventure will easily adapt to any campaign world. 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